Sunday, July 31, 2016

5 ways Android's Nearby feature will change how we use apps

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We're still waiting for Android N, but in the meantime Google has rolled out a new feature to existing versions of the OS, dubbed 'Nearby'.

The feature, which has begun rolling out to users of Android 4.4 KitKat and above, will alert you to apps that you may be interested in based on your location.

Currently only a few apps support it, alerting you to the CVS Pharmacy photo printing app when you're in-store or the United Airlines in-flight entertainment app while you wait to board a flight for example.

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But all it takes is for other apps to opt in to the service and there could soon be any number of potentially very handy uses for it. Here are five of the best.

1. Discounts at your favorite stores

Everyone loves a bargain and shops could leverage that with Nearby to get more customers and more users for their apps.

Next time you're out shopping you could get an alert for a store app and grab a discount for using it, saving you money and potentially even getting you to discover a new shop that you'd otherwise have walked straight past.

2. Taxi apps in a new town


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Uber and Lyft are great, but they're not available everywhere. Head to smaller towns and you'll often have to find local taxi companies. But some of them have apps of their own and Nearby could alert you to them as soon as you arrive, so you won't have to worry about how you're going to get around or get home.

3. Translation apps when you land

Similarly, if you land in a foreign country chances are you won't speak the language and if you forgot to pack a phrasebook or learn some key lingo, Nearby could ensure you're able to communicate by suggesting a relevant language app.

It could also alert you to tourist and city guides for the location you're in, so you can live more like a local.

4. Guides to museums and monuments

Many museums have their own apps to help guide you around exhibits and teach you more about what you're seeing. But the apps aren't always well advertised, so Nearby could make sure everyone knows about them as soon as they step through the door.

Google has already partnered with The Broad in LA to do exactly that, but someday soon every major museum could offer the same service.

And it doesn't have to be limited to museums. Any landmark, monument or location that's detailed in an app could get highlighted by Nearby, so you'll always know what you're looking at.


5. Tying in with Tango

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Nearby has a lot of potential, but it could go even further with Tango phones like the new Lenovo Phab 2 Pro.

In the futur, Nearby could be used not just to suggest apps based on where you are, but based on the exact thing you're looking at. For example, if you're in the wine section of a supermarket it could alert you to Vivino Wine Scanner, which has reviews of most wines.

Right now Nearby is limited, but in the future you could wonder how you ever lived without it.
Written by :James Rogerson

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Saturday, July 30, 2016

Is Google Doing Enough To Promote Games?


It’s no surprise that mobile gaming has become huge over the past several years, and while gaming in general is a large industry with a lot of money to be made, mobile gaming specifically has grown quite a bit larger than many likely thought it would, and is now currently the largest digital platform for games, with a reported $34.8 Billion in annual revenue in 2015 alone according to a report by App Annie and provided to Venture Beat. This annual revenue is expected to grow into a total of $41.5 Billion by the end of this year, and $74.6 Billion by 2020. While this is global revenue spread across all mobile gaming platforms, it displays just how much money there is to be made. The questions is, what is Google doing for mobile game developers to help them obtain a piece of that pie and are they doing enough to focus in on mobile gaming for Android?

Android has become a fairly large mobile platform for games, and although a lot of the revenue is made by larger companies, Google is doing its part to help promote smaller companies (indie developers) in the Play Store with the newly announced Indie Corner, a category that will cycle through a human-curated list of indie games. This is a big step to help level the playing field a bit for indie developers and it affords them a better opportunity to be seen by gamers, especially since the list will be changing.


Aside from introducing a new corner of the Play Store for smaller indie developers, Google is making it potentially easier for gamers to experience the games they love, or may be interested in, by allowing the capability to demo Android games from Google search results. This new ability was announced yesterday as a feature set to roll out in the next few weeks for game developers, which would be able to set up trial runs of the game that mobile device users could access from Google search results and experience a small demo portion of the game, followed by a nudge to install if they so choose. This small update to Google Play Games should help expand the possibilities for game developers on Android as it’s one more tool they can utilize to reach more users.

These new changes to Google Play Games will certainly help mobile game developers on the Android platform, but they aren’t the only tools Google has provided. Over the past several months and throughout last year, Google introduced a handful of new changes to Play Games which assist developers in making the most out of their creations which are also aimed at providing a more enriched experience for gamers themselves. Last October, Google introduced the ability to record game content and upload it to YouTube, all gamers had to do was enter the Google Play Games app and hit the record button on their favorite games. As part of Google’s announcement on Monday, they introduced the Video Recording API which allows developers the ability to add video recording and video livestreaming capabilities directly into their games, making things that much easier for those that play them to engage viewers and share their gameplay with others. These enhancement tools make gaming on Android more interactive and potentially more fun for those that either enjoy playing or viewing others play.

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Back at the end of January, Google introduced a suite of player analytics tools for mobile game developers that would allow them to gain a better understanding of the players who access their games, and understand the player behavior which might help developers engage gamers before they decide to quit playing. While new users are always a benefit, retaining existing users is always a more important factor as gaining new users will generally mean nothing if existing users continue to leave. With analytics tools available that could help developers understand why gamers may be churning, developers have a way to make their games more enjoyable for gamers or find a way to incentivize continued play.

While most of what Google does for games on Android revolves around helping the developers, Google does initiate changes that make gaming on the platform better for gamers too. The Google Play Games app itself is a good example of this. Although this is not a new introduction, it’s a wonderful example of how Google wants to make gaming on Android more fun for the gamer, by giving them a hub to oversee all of their installed games, alongside options to view other players’ game lists, as well as personal achievements and the achievements of friends. The app also features a category for displaying online game matches requests, gifts and rewards, and Quests players have accepted, and for those that strive to level up in just about any game they play, Google Play Games also allows mobile gamers to gain experience from completing in-game achievements which all contribute towards a level boost with a new title. These aren’t sweeping changes that have made gaming on Android so robust it’s impossible to turn away from, but they have made things more engaging and fun for a large portion of mobile device users, from those who enjoy playing the occasional casual game to hardcore gamers who like to dive deep into a handful of different titles until they complete them.

https://school.codequs.com/p/SJU9Dc_d

Gaming on Android has come a long way, surely, but there is still plenty of room to grow and ways Google could do more to make the gaming landscape on the platform more enjoyable. For example, they could still improve the way games are listed in the Play Store. While this particular area of mobile gaming on Android has gotten quite a bit better, it still feels like there are things that could use an improvement. Finding and searching for games is much better than it used to be, but it could still be better. There is no way to browse through games alphabetically on the Play Store, and while it would surely be a huge undertaking to catalog every single game in the Play Store from A-Z and this may never actually be something which Android users are able to do, it could allow gamers to find games more easily if they felt they might have missed something they could really enjoy simply because it wasn’t featured or displaying in a category. The reason that browsing in this manner is not already available could simply be due to the fact that this would potentially cause people to spend more time looking for games to play than actually playing them, and Google has been trying to make the Play Store simpler to navigate and more intuitive, but the ability to browse in such a way gives the gamer just a little more control over what they’re looking for.

While users can’t browse for games alphabetically, they can browse for games by publisher or developer if they happen to know the name of that particular company, and with the new flashy publisher pages Google introduced last year things look a whole lot better and games actually feel easier to browse through in regards to a specific developer. Of course, not all developers/publishers have pages that look like this and it tends to be just the big name companies who have the big header banners with images. Nevertheless, it’s simpler to see all games from a company like Square Enix for example as the page of their games and their games only will be denoted by the banner image, which is a whole lot easier than scrolling through a page of listed items having to read the text of every game listing just to make sure it’s by the publisher you’re wanting. Even though there are still improvements that could be made to the whole of gaming on Android, Google has been doing a pretty good job of making things better both for the developers and the gamers, and things are likely to continue going up as long as gaming continues to be big on the platform.

Written By Justin Diaz

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Friday, July 29, 2016

How to free up space on your Android phone or tablet

No more room at the inn, and no expansion slot for adding more? Here are some strategies for reclaiming precious Android storage.

You know the old saw: You can never be too rich, too thin or have too much storage on your phone.

The first two are folly. But the latter can prove all too accurate when you find yourself with no more room to install apps, take pictures and download music.

Some Android phones and tablets provide an easy fix: Pop in a microSD card. But what happens if there's no expansion slot? Are you going to have to buy a whole new device?

Maybe someday, but not today. There are ways to free up space that you might not have considered. So before you start deleting precious family photos, try these strategies.

Audit your apps

Apps are cheap and plentiful, which is why people tend to stock up on them -- even ones they seldom use. So ask yourself which apps you really need, and which ones you can live without. Remember: deleting an app doesn't mean it's gone forever, just for now. You can always install it again later if you really need it.

Games tend to be the biggest apps. So if you're done with, say, Grand Theft Auto: San Andreas, clear it out and reclaim a whopping 2.4GB of storage.

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Screenshot by Rick Broida/CNET

Want to know which apps consume the most space? The Android operating system will tell you, but it takes a little drilling to get there. Venture into Settings, then look for Storage (which may be listed as Storage & USB on some devices). Finally, tap Apps and wait for the OS to calculate the storage numbers. Now you can make some decisions as to which apps should get the heave-ho.

Offload photos and videos

The more snapshots and movies you capture with your phone's camera, the bigger the dent in your available storage. After a year or two capturing life's important moments (to say nothing of countless selfies), it's not uncommon to face a storage crisis.

Solution: offload the older or less important stuff to another location. This could be the hard drive on your PC (a fairly straightforward drag-and-drop affair) or a cloud service such as Dropbox or Flickr. The latter is a solid choice, as it offers a whopping 1 terabyte of free storage for photos.

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Screenshot by Rick Broida/CNET
Of course, Google Photos gives you unlimited storage for both photos and videos, the only limitation being that photos must be smaller than 16 megapixels and videos 1080p or less. Just as awesome, it can automatically delete from your phone those items it has already backed up to the cloud, potentially freeing up gigabytes of space.

To access that feature, just load the Photos app, tap Menu > Settings, and then hit Free up device storage.

Switch to streaming

As we've already discussed, media eats an inordinate amount of space on your phone or tablet. There's the stuff you create yourself, of course, but the even bigger culprits are the music, podcasts and videos you download.

But unless you have a specific need to keep a library of that stuff on your device -- you're taking a long trip, for example, and won't have easy or reliable access to Wi-Fi -- don't store it, stream it instead.

Take music. If you're accustomed to the old-school approach to MP3s -- copying all or part of your library to your device -- consider switching to a music-streaming service instead. That way you'll still have access to all your favorite tunes (and them some), but you won't have to keep the files in memory.

Don't want to pay? Turn your PC into the music-streaming "service." All you need is media-server software -- Plex is a popular option -- that can sling all your music (videos, too) to your mobile devices. That's really powerful, because it means you have access to your mammoth desktop hard drive and don't need to store anything on your limited mobile drive.

Wherever and whenever you can, stream instead of store.

Add external storage


SanDisk
It feels a little cruel that the Android software supports memory expansion cards, but not all devices have expansion slots. That means if you want to offload photos and videos or carry around a large library of music and movies, you're sunk. Right?

Wrong. You can indeed add extra storage to just about any Android device -- it just has to be external. This can take the form of a plug-in drive (not unlike a USB flash drive) or a wireless media hub. Each has its own pros and cons.


Take the SanDisk Ultra Dual USB Drive 3.0, which sports a standard USB connector at one end and a Micro-USB connector at the other. The latter plugs into your phone or tablet and gives you anywhere from 16-128GB of extra stroage. The only catch: Your device must support OTG (thankfully, most do).

That's a great and really inexpensive solution, one that's plug-and-play simple and doesn't need to be charged. Drives like these, however, stick awkwardly out of the bottom (or possibly side) of your device. If you don't want that added bulk, consider a wireless media hub. Same idea -- onboard or memory-card storage -- but with a Wi-Fi rather than Lightning connection.

The Western Digital MyPassport Wireless, for example, comes in 1TB and 2TB flavors. It can back up your photos and lets you access music, videos and other media. But prices start at around $150, AU$200 or £130, and it's a bit too bulky to carry in a pocket.

If you want a more mobile-friendly solution, check out something like the Ravpower Filehub, a wireless SD-card and USB-drive reader that sells for $30-$40, AU$90 or £30. As an added bonus, it's also a Wi-Fi hotspot and mobile charger.

Just take note of a key limitation with all these options: You can't play DRM-protected music or videos, of the kind you might purchase from Google Play or download from Spotify. External storage works only with your own media.

Written by: Rick Broida

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Thursday, July 28, 2016

Blackberry battles on with Dtek50 Android phone


Blackberry has launched its first touchscreen-only Android handset, in a bid to diversify its range of devices.

The company says its Dtek50 smartphone offers improved security over rival Android devices, and will cost less than its previous handset Priv.

It is the firm's second Android handset after switching focus away from its struggling BB10 platform.
One analyst said the phone was the "right move" but that the company still faced an "uphill battle" with devices.

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The Dtek50 is Blackberry's second Android handset

"The real challenge is whether Blackberry can convince enough corporate buyers to buy a batch of mid-range phones," said Nick McQuire, analyst at CCS Insight.

"A lot of that comes down to the beauty of the device and what it has inside, but more importantly the price."

The Dtek50 is a touchscreen-only device, without the physical keyboard often associated with Blackberry.

The firm's boss, John Chen, has been open about exploring new partnerships to reduce the cost of handset manufacture.

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The Dtek50 does not have a physical keyboard

The Dtek50 shares the design of the Idol 4S - a handset produced by Alcatel, a Chinese-owned rival.

"It's certainly a low cost, low risk way of going about it," said Mr McQuire.

"It's a necessary move for the handset business and delivers on a promise Mr Chen has been making, about complementing the Priv with a number of other devices."

But Blackberry says the phone has unique internal hardware, with its chips protected by cryptographic keys to prevent tampering and thwart hackers.

The Dtek50 shares its design with an Alcatel handset - but has a unique chipset

New era

Blackberry was once the predominant name in smartphones, but was slow to adapt to an era of data-hungry multimedia devices with big touchscreens, ushered in by Apple's iPhone in 2007.

Its new operating system - BB10 - was launched four years after Google had released its Android software. By then, Android had taken the largest share of the market.

Blackberry released its first Android smartphone in 2015. But the Priv - a large touchscreen device with a slide-out keyboard - came with a premium price tag (£579 in the UK) that put some people off.

"The fact that we came out with a high end phone was probably not as wise as it should have been," Mr Chen later told The National.

Perception

Although it is best known for its handsets, Blackberry says a majority of its revenue comes from the software it licenses to companies and governments.

That includes its enterprise server products, which let companies manage the smartphones they give to employees.

Mr Chen has been clear that he would not continue to produce phone hardware if it became unsustainable.

"The biggest challenge Blackberry faces is that it has to consistently educate customers that it's not a dying company," said Mr McQuire.

"Fundamentally its software business is good, and financially has been much stabilised in the last 12 months.

"But news reporters only tend to touch the handset business, that's what people like to read about.

"Its software security business doesn't get the same headlines. It's a decent business, but it's boring."

Source: By Chris Foxx (BBC Technology reporter )